Toram online sword build
This is an alternative for C4 if you really just want to focus on breaking parts. Buster blade also has a decent amount of damage for itself so its worth using smite on it.Ĭ4 version 2: Hardhit > impact (swift) > Heavy smash (swift) > Finale (smite)ġbar short combo. Backstep is to save you from AOEs because of how long this combo is and if you dont have a tank in the party warcry will draw quite a bit of aggro.Ĭ4 version 1: Hard hit > trigger slash (save) > impact (con) > buster blade (smite) > finale (smite)ġbar fast combo for break parts, quick heal, and for bosses that have really high crit resistance buster blade basically just pulls the "no u" card on them. Warcry acts like a timer so i know when to use this combo again since decoy shot only lasts for a minute. If you are using PCR then this combo isnt that viable to use but since it's hard to get and not needed for this build i included this combo.Ĭ3: Trigger Slash > Decoy shot (save) > Warcry (swift) > Backstep (swift)Ģbar combo to keep your MP up so you can use C1 whenever you need to. This version wont be used as much and is only viable for bosses with extremely high armor where you only deal 0/1 damage to the boss normally which is different when the boss a locked HP bar like venena. #1 is the previously explained mechanic in it so you dont get combo locked and #2 is because armor break only lasts 5 seconds so its best to use it closer to the smite skill.Ĭ2 version 3: Astute > busterblade (save) > triggerslash (con) > impact (con) > shellbreak (smite) > finale (smite)ġbar fast combo. shell break has been pushed back a bit in the combo for 2 reasons. of course this only works if the boss doesnt get closer to you by themselves. It working best if you use Clarity rose or it's prototype variant because they extend your attack range from 2m to 3m which might not sound like a lot but Knux skills will still have a lower range, therefore, allowing you backstep out so you dont get combo locked in an aoe. there is a bit of a trick to performing this combo. The other versions are for specific encounters.Ĭ2 version 2: Astute > Busterblade (save) > Trigger slash (con) > Shellbreak (con) > Impact (con) > Meteor breaker or Chariot (smite) > Finale (smite)ġbar long combo.
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This version is also the goto version to use. It has no cool down so it can be reapplied as it ends. Meteor Breaker will inflict dizzy which makes the target unable to guard or evade attacks and halves guard and evasion for bosses. Trigger slash is just to add space for MB damage and speed up impact. Additionally when it armor breaks it recovers MP which is really helpful when bosses run around you need MP for C1. ShellBreak has 17.5% chance to armor break the target which means -50% to m/def.
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Astute helps against crit resistant bosses by adding +25 flat Crit rate. It will put a FEAR ailment on the target(s) which has a 30% chance to cancel an attack (10% on bosses).Ĭ2 version 1: Astute > Shellbreak (save) > Trigger Slash (con) > Impact (con) > Meteor Breaker (smite) > Finale (smite)ġbar fast combo. Chariot is our number 1 heavy hitter being able to reach over 400k+ damage.
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C1: Impact > Chariot (smite) > Finale (smite)ĥbar combo that good for ranged attacks.